In many ways I was part of the problem, always dreaming about starting a Warhammer army yet never really getting round to it – then complaining when they took away something I wasn’t using anyway.įor those of you thinking ‘what about Warhammer Online? Surely we’ve been here before’ let me say three things. Rumour has it that the game wasn’t making any money, that it was creatively dead and that it just didn’t contain enough Space Marines to be viable. Games Workshop brought us a series of (impressively well produced) books that together make up the End Times, during which they effectively took off and nuked the entire world they’d spent over three decades creating from orbit. The word is repeated everywhere, on every forum online, in every gaming establishment and convention where the dice-loving public gather to bitch and moan. It’s all very exciting but here’s the interesting thing – Warhammer is dead. Does that mean we can look forward to Tomb Kings in the future as well? Is it safe to assume that if a faction had models in the tabletop game it will feature in the digital incarnation? It seems sensible to conclude that High Elves are a major race and Keislev is not but what about Beastmen, or followers of individual Chaos gods? I’d be being facetious if I suggested that Chaos Dwarves might make it in but whilst the Bretonian line has been cleared from Games Workshop’s stock over in the digital world some pretty broad hints have been dropped that the Knights of the Lady will soon be a playable race. Exactly what this means however remains unclear. Furthermore, having played little in the way of computer games in recent years I’m probably not the best person to attempt to review one now, so instead I’ll philosophise in my usual rambling fashion about Warhammer instead.Īs it stands the game includes five races the Empire, Vampire Counts, Dwarves, Greenskins and Chaos (available as a downloadable add-on), plus a sixth race to be added for free later – probably Bretonia. The developers have also stated that, by the end of the trilogy, the game will feature all the major races. Please note that this is not me trying to claim credit for the idea, unless of course you are an employee of Sega and want to send me a big, fat cheque. It also frees me from the need to paint hundreds of models, allowing me to focus on the creative conversions and detailed painting that I enjoy most. It allows the introduction of characters like Kholek Suneater, without the need for it to be sculpted from a metric ton of resin. A digital format would allow me to indulge in the mass battles and complex campaigns to which I’ve aspired without the abstraction of the to-hit tables and dense rulebooks that come with tabletop games. As a student I was a big fan of the Total War series and recall expounding the idea of a fantasy version based on the Warhammer world to my (undoubtedly disinterested) friends and housemates. Warhammer: Total War is a game I’ve been excited about for a little over a decade. The tabletop version may be officially dead but the world itself has been pulled from the grave by the digital necromancy of the Total War series. So, almost a year on after Games Workshop spectacularly blew it up the Old World of Warhammer is back.
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